БУЗЬКО, В.; БОНК, А.; ТРОНЬ, В. Implementation of Gamification and Elements of Augmented Reality During the Binary Lessons in a Secondary School. Pedagogy of Higher and Secondary Education, Kryvyi Rih, Ukraine, v. 51, p. 74–83, 2018. DOI: 10.31812/educdim.3657. Disponível em: https://journal.kdpu.edu.ua/ped/article/view/3657. Acesso em: 22 nov. 2024.